Independent games · Stockholm
Benevolent Anarchy
Games with a point of view — made without dark patterns, artificial scarcity or engineered urgency.
No dark patterns.
No FOMO.
No release date to announce yet, either.
Games in progress
Two projects are taking shape. Their descriptions and artwork are temporary; their names are not.
In development · Placeholder description
How to Wait for the Bus
A small game about the surprisingly large amount of life that happens between now and the next bus.
Meet the game →In development · Placeholder description
The Pareto Fix
An ethical heist game about finding practical uses for wealth that has accumulated in impractical places.
Meet the game →Made at a human scale
Benevolent Anarchy is a solo independent studio in Stockholm, Sweden. The work is intentionally small enough to remain personal, legible and accountable.
There is no content treadmill here. When there is something worth saying, it will be said plainly.